Nutae Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many pastel ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and amber eyes are beguiling and draw you in.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a font of random trivia from the lore and stories he has discovered
History: His mother raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content; and to share knowledge with the world
Ideals: Logical. Flaws: Mundane, PTSD. Bonds: Attractive, Nature. Occupation: Weaver
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 15 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1200 gp.
Aelar Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears just a brown suit. His hair is greying and his face has many wrinkles. His amber eyes peer out from beneath his top brown hat.
Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been saving his money to try and buy his brother's freedom.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Athletic, Artistic. Bonds: Guardian, Family, Criminal record. Occupation: Marshal
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 19 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: Tourmaline (140 gp). Star rose quartz (30 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heian Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his hand crossbow. He is bald on top and has large auburn tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can't help but pocket interesting objects he comes across
History: Born in the north to a Mercenary, Heian learned a great deal about his father's area of expertise. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac.
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Mercenary
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 14 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 7 (-2) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: 100 pp. Embroidered and bejeweled glove (1000 gp). Cloth of gold vestments (60 gp). Golden circlet with four aquamarines (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Gold dragon comb with red garnet eye (1800 gp). Silver ewer (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He has shaved his head bald. He has a tattooed face.
Personality: A skeptical and narcissistic man, Arannis's first love is himself. His second love is also himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born in the east, but his parents moved at a very young age to the west. He moved out west to avoid the crime he committed. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Brewer
Voice: Raspy
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 57 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 700 gp.
Lamlis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length blonde hair. He has amber eyes.
Personality: Lamlis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born the only child of a wealthy merchant. When Lamlis reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and retire the richest man in the south
Ideals: Impeccable, Entrepeneur. Bonds: Poor, Family, Military. Occupation: Healer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 3000 sp.
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