Halimath Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. His auburn hair is lengthy and is close to two feet long. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.
History: Gifted from a young age, Halimath studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To pay off his debts; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Insane, Addict. Bonds: Adventurer, Debt. Occupation: Healer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 27 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1200 gp. Lapis lazuli (6 gp). Sardonyx (30 gp). Rock crystal (30 gp). 1 Minor magic item.
Immeral Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and yellow robe with the hood down, and he perpetually has his shortspear ready. With bright red hair and a scraggly beard. He has a dull look in his hazel eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Layabout in town.
History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: His religion dominates his actions; and further expansion of business
Ideals: Fighting, Joker. Bonds: Job, Religious, Mentor. Occupation: Layabout
Voice: pre-pubescent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1400 gp. Citrine (40 gp). Chrysoprase (40 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Koeth Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. He has gleaming, smiling green eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.
History: Koeth was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.
Motivation: To unite with his sister; and doesn't want to be a slave trader and was forced into it by his family
Ideals: Opinionated, Philantrophist, Gifted. Bonds: Attractive, Family. Occupation: Slave Trader
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 37 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). A delicate silver chain set with a tourmaline (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). 1 Medium magic item.
Naeris Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a white wide-brimmed hat and white clothes. His whole body is exceptionally muscular. He sports a long red beard, and similarly colored long hair. His half smiles and violet eyes are beguiling and draw you in.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Naeris took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Criminal record, Nature. Occupation: Detective
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: Chrysoprase (70 gp). Tiger eye turquoise (8 gp). Fiery yellow corundum (1100 gp).
Theren Mystralath, Male Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. His black hair is greasy and uncared for. His violet eyes lackadaisically let the world flow into them.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of northern immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his brother
Ideals: Philantrophist, Optimist, Impeccable. Flaws: Ugly. Bonds: Immigrant. Occupation: Mayor
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item.
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