Caeldrim Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with top hat. He wears his red hair down. His fierce hazel eyes like to dwell on things.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He seems to be bored by most things.
Flaws: Mundane, Forgetful, Antagonistic. Bonds: Nature. Occupation: Gardener
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 300 gp. 1 Minor magic item.
Himo Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is cut jaggedly and amateurishly. His eyes are a pleasant hazel.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a poor family in the city he treasured whatever gifts he got. Himo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Many goblins want him driven away; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Poor, Enemies. Occupation: Priest
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 41 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 10000 sp.
Vanuath Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a simple violet robe with brown stripes complete with hood. His skin is also unnaturally pale. His golden hair is unkempt and raggedy. His thin eyebrows rest above his beady brown eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Vanuath was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vanuath grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vanuath. He's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Criminal record, Job. Occupation: Miller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 14)
Armor Class 14
Hit Points 39 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 11 (+0) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 600 pp. Chrysoberyl (120 gp). Bloodstone (50 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ivellios Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears green leather gloves, a green jacket, and tight pants. He is tall, broad shouldered and powerfully built. He has a long white beard with little hanging trinkets. He wears an eyepatch.
Personality: Ivellios hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Ivellios was raised in a hard working conservative environment. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Slave, Enemies. Occupation: Interpreter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 19 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 30 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Fire opal pendant on a fine gold chain (1400 gp). A delicate brass dragon egg (10 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. His silver hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: Aramil is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north. Aramil was born on a far northern plains where he grew up under the tutelage of his mother, an expert Marshal. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister
Ideals: Joker. Flaws: Depressed, Insane. Bonds: Attractive, Immigrant, Family. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 18)
Armor Class 13
Hit Points 86 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Giant
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1200 pp. Rock crystal (50 gp). Citrine (50 gp). Deep green spinel (160 gp). Moss agate (15 gp). Chalcedony (50 gp). Moss agate (15 gp). Black pearl (500 gp). Brown-green garnet (160 gp). Rhodochrosite (15 gp). Lapis lazuli (15 gp). Jasper (50 gp). Carnelian (50 gp). Black pearl (500 gp). Tourmaline (160 gp). Red spinel (160 gp). Golden pearl (160 gp). Black pearl (500 gp). Aquamarine (500 gp). Alexandrite (500 gp). Alexandrite (500 gp). Moss agate (15 gp). Peridot (50 gp). Sard (50 gp). Deep blue spinel (500 gp). 1 Major magic item.
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