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NPC Generator

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Eiravel Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eiravel is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the west, certain he would find work there.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Insomniac, Depressed. Bonds: Immigrant, Nature, Adventurer. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Eiravel Tiltathana, Male Elf Sorcerer 7
Medium (5'0") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 9 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)10 (+0) 18 (+4)12 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Gold dragon comb with red garnet eye (1000 gp). Old masterpiece painting (2100 gp).


Social Check DCs


Ahvain Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his black robe, and carries axes. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Slave. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Ahvain Ilphelkiir, Male Elf Sorcerer 9
Medium (5'3") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1300 gp. Carnelian (20 gp). Hematite (12 gp). Iolite (20 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His brown hair is matted, messy, and big. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Quarion was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Fighting, Philantrophist, Optimist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Quarion Yaeldrin, Male Elf Sorcerer 10
Medium (4'9") Elf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 130 pp. Rhodochrosite (6 gp). Fire opal (1100 gp). Moss agate (6 gp). Banded agate (6 gp).


Social Check DCs


Rael Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His skin is fair and his fingers are delicate and long. He wears his black hair up. His skin is flawless and his brown eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the east to a Mayor, Rael learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He inherited the family business which he has now maintained for 14 years.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new mayor responsibilities is difficult

Flaws: Fearful. Bonds: Attractive, Job, Religious, Military. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Rael Ilphelkiir, Male Elf Sorcerer 8
Medium (4'11") Elf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Violet garnet (1500 gp). Hematite (8 gp). Amethyst (80 gp). Aquamarine (1500 gp). Blue star sapphire (800 gp).


Social Check DCs


Arannis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly longswords and bastard swords. His hair is always cut to a buzz. His thin eyebrows rest above his beady green eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: Sold as a small child to a slaver, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Criminal record, Mentor. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Arannis Qualanthri, Male Elf Sorcerer 13
Medium (4'9") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 33 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills Medicine +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Elven, Goblin, Infernal
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666666

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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