Arannis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears a black deerstalker hat and black clothes, and he perpetually has his glaive ready. He has a small bristly mustache and wavy black hair. He is baby faced.
Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.
History: He got into the Ploughman business at a young age. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Ploughman for the past few years.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new ploughman responsibilities is difficult
Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Job, Adventurer, Criminal record. Occupation: Ploughman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 72 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Vanuath Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. He keeps his golden hair in a pixie cut. His eyes are likewise blue.
Personality: Calm and collected, he is a well trained Butcher. He is a logical person and will generally grow upset if things defy logic and science.
History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.
Motivation: Retire the richest man in the north; and expand his business
Ideals: Logical, Entrepeneur. Bonds: Job, Nature, Rich. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Heian Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of luck around his neck, and a falchion on his belt. His auburn hair is lengthy. His eyes are violet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Heian studied abroad. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Heian took refuge in the ruined castle and found the beat up falchion and armor he uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heian fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg
Ideals: Fighting, Gifted. Bonds: Job, Nature, Religious. Occupation: Spy
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Goblin, Druidic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1600 gp. Tiger eye turquoise (6 gp). Amber (70 gp).
Efferil Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan deerstalker hat and tan clothes. He wears his golden hair down. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Sold as a small child to a wizard, Efferil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted martial powers by his dying brother.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Joker, Gifted. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Roofer
Voice: German accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 800 gp.
Beiro Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'9" and wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His left hand appears badly burned and disfigured. His black hair is braided into rings. His skin is flawless and his green eyes scan people very quickly.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He uses divination through singing.
History: Sold as a small child to a necromancer, Beiro was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Beiro took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by drow. Beiro was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He wants revenge against drow; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Bonds: Attractive, Enemies, Mentor. Occupation: Fisher
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 11 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: Rock crystal (80 gp). Emerald (500 gp). Aquamarine (1200 gp). 1 Minor magic item.
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