Tharivol Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This northern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His white hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He exudes charisma. He is a tour de force of persuasion. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a Locksmith, his father struggled to pay the bills. A few years later when the west was not economically sound they moved to his current location. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is unsatisfied with his job
Ideals: Justice. Flaws: Insomniac. Bonds: Poor, Immigrant, Attractive. Occupation: Farmer
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 50 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Draconic, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 12000 sp. Golden yellow topaz (400 gp). Black star sapphire (1500 gp). Black opal (1500 gp). Blue quartz (15 gp).
Mindartis Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is long and unkept. He has several tiny amethyst earrings on each ear.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with a lost civilization.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 54 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 7000 gp. Red garnet (90 gp). Violet garnet (1100 gp). Coral (90 gp). Zircon (80 gp). Banded agate (4 gp). Fire opal (1300 gp). Sard (80 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Golden yellow topaz (1100 gp). Black pearl (1100 gp). Hematite (4 gp). Eye agate (4 gp). Malachite (4 gp). 1 Medium magic item.
Immeral Amastacia, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his silver hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.
History: Immeral was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his sister
Ideals: Fighting, Persistence. Bonds: Attractive. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 66 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2500 gp. Rock crystal (40 gp). Silver pearl (90 gp). Carnelian (40 gp). Tiger eye turquoise (5 gp). White pearl (90 gp). Jet (90 gp). Carnelian (40 gp). Zircon (40 gp).
Peren Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a deerstalker hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He was granted necromantic powers by his dying sister.
Motivation: Money/treasure; and to find somewhere to settle down
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Body Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 38 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Jet (90 gp). Malachite (15 gp). Moss agate (15 gp). Violet garnet (600 gp). Silver pearl (90 gp). Jade (90 gp). Golden pearl (90 gp). Alexandrite (600 gp). Chrysoprase (30 gp). Violet garnet (600 gp). Rock crystal (30 gp). Obsidian (15 gp). Bloodstone (30 gp). Black pearl (600 gp). Bloodstone (30 gp). 1 Medium magic item.
Naill Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish brown hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.
History: Naill was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.
Motivation: He wants to meet his childhood hero.
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Family, Adventurer. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 39 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2200 gp. Bloodstone (20 gp). Hematite (12 gp). Rhodochrosite (12 gp). Deep blue spinel (800 gp). Rock crystal (20 gp). Citrine (20 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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