Quarion Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His top hat is riddled with cuts and holes. His eyes are a pleasant amber.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Quarion hails from a village terrorized by orcs. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by orcs. Quarion was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Wants to work out more often; and revenge
Ideals: Athletic. Flaws: Ugly, Shy, Antagonistic. Bonds: Enemies. Occupation: Jeweler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 37 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 3000 gp. Rock crystal (80 gp). White opal (1600 gp). Black pearl (1000 gp). Amethyst (150 gp). Star ruby (1600 gp). Silver pearl (150 gp). Zircon (80 gp). Clear bright green emerald (2000 gp). Red spinel (150 gp). Blue sapphire (1600 gp). 1 Medium magic item.
Riardon Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear grey pants and tee shirts. His tied-back hair is red. His eyes are violet and beady.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with his god.
History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Selfish, Racist. Bonds: Religious, Rich. Occupation: Tanner
Voice: Aggressive tone
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 10000 cp. Gold dragon comb with red garnet eye (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp).
Halimath Goltorah, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by brigands. Halimath was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Many brigands want him driven away; and he is terrified, and will act out of fear
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Immigrant, Enemies. Occupation: Sage
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 900 gp. Moss agate (10 gp). Tiger eye turquoise (10 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naill Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a silver handlebar mustache and slicked back silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naill fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Optimist, Fighting. Flaws: Insane, Forgetful. Occupation: Scribe
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aerdeth Raethran, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear violet pants and tee shirts. He sports a long silver beard, and similarly colored long hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Energy wise he seems alert and responsive.
History: Born to a pair of adventurers, Aerdeth grew up listening to his father's many stories. A few years later when the north was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Terran, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1200 gp.
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