Immeral Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his shortbow. He keeps his blonde hair in a flapper bob. His eyes are amber and beady.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Immeral hails from a village terrorized by illithids. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Philantrophist. Flaws: Ugly, Emotional. Bonds: Enemies. Occupation: Layabout
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 14 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1200 gp.
Fivin Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy brown hair. He tend to wears goggles to shield his eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family His father was very strict, and drilled into him lessons on being the perfect gentleman. He has recently gotten a pet goose that steals things from people.
Motivation: He desires power and/or immortality; and to protect his home
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Guardian. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 24 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 20 (+5) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +6 / 2d8+3, Ranged +8 / 2d8+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 600 gp.
Erevan Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His auburn hair is thinning but still full. His eyes are a pleasant amber.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Erevan lived on a farm with his mother, near the main road leading to a nearby town. He married young, but lost his spouse to drow. Recently he has begun working with bootleggers and crooks.
Motivation: Doesn't want to be a Beggar and was forced into it by his family; and a rival would like him out of the picture
Flaws: Insane, Depressed. Bonds: Enemies, Criminal record, Family. Occupation: Beggar
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 40 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 700 pp. Eye agate (6 gp). Rhodochrosite (6 gp). Moss agate (6 gp). Black star sapphire (1600 gp). Fiery yellow corundum (1600 gp). Coral (80 gp). Bloodstone (40 gp). Golden pearl (80 gp). Black opal (1600 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. He has a long silver beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.
History: Aramil was born the youngest of three triplets. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother.
Ideals: Disciplined, Gifted, Fighting. Bonds: Attractive, Family. Occupation: Marshal
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnoll, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Lapis lazuli (16 gp). Freshwater pearl (16 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item.
Halimath Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear blue clothing when he does not wear armor. He wears his hair in dreadlocks. His amber eyes lackadaisically let the world flow into them.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Halimath was left his mother's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels threatened by others; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Military, Adventurer. Occupation: Baker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp. Silver pearl (100 gp). Chalcedony (20 gp). Aquamarine (200 gp).
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