Paelias Berevan, Male Elf [Permalink]
Personal [hide]
Description: This southern man wears a fancy black suit. His clothes are grease stained in places. His hair is cut close to his head. His violet eyes are passionate and lively.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them
History: Paelias was born in the south. At a young age he loved to build and create. Paelias was born on a far southern mountains where he grew up under the tutelage of his father, an expert Miner. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of giants
Ideals: Joker, Persistence. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Miner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Naeris Horineth, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He likes to wear ponchos typically of a light green in addition to tight pants. He is an epitome of beauty. He sports a flattop hair cut. His eyes are a pleasant brown.
Personality: He acts crazy and hedonistic. He can't help but pocket interesting objects he comes across
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is a bit of a kleptomaniac; and balancing his hectic life and new cartwright responsibilities is difficult
Flaws: Hedonist. Bonds: Attractive, Criminal record, Rich, Adventurer, Job. Occupation: Cartwright
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1300 gp. Black velvet mask with numerous citrines (90 gp). A roughly beaten golden orb (90 gp). Brass mug with jade inlays (400 gp).
Soveliss Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a hunchback. His red hair is cut short. His ears are large.
Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He served in the navy to pay for his family's outstanding loans. In his 18th year, his parents were killed by a giants raid, leaving Soveliss alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Soveliss fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and many giants want him driven away
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Military, Enemies. Occupation: Junk Dealer
Voice: Irish accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 17)
Armor Class 12
Hit Points 58 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 |
Possessions: 3000 gp. Deep green spinel (110 gp). Red garnet (110 gp). Coral (110 gp). Deep blue spinel (500 gp). Tiger eye turquoise (5 gp). Smoky quartz (80 gp). Aquamarine (500 gp). Amethyst (110 gp). Jasper (80 gp). Eye agate (5 gp).
Raer Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple green line shooting up and back down, and carries kukris. With a patchy silver beard and wild silver hair. His half smiles and green eyes are beguiling and draw you in.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Shoemaker
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Hadarai Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His top hat is riddled with cuts and holes. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.
History: Hadarai was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly, Shy. Bonds: Rich, Job, Family. Occupation: Miller
Voice: Timid voice
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 26 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1900 gp. Gold and topaz bottle stopper cork (800 gp). A small bag of saffron. (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Gold dragon comb with red garnet eye (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!
