Quarion Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears light armors faded through time and improper care. His long white hair is drawn into a two foot long braid. His eyes are hazel and beady.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Quarion has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To prove his worth to the world; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Disease, Secretive. Bonds: Poor. Occupation: Bellfounder
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 15)
Armor Class 13
Hit Points 64 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). A necklace of small pink pearls (5000 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Embroidered and bejeweled glove (2000 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Minor magic item.
Naal Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is white and very short. He has violet eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is used to getting what he wants. In part because he is a meticulous planner.
History: Naal was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc
Ideals: Entrepeneur, Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Family. Occupation: Knight
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 25 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 11000 sp. Sapphire pendant on gold chain (2900 gp). Gold dragon comb with red garnet eye (1700 gp). Golden circlet with four aquamarines (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). 1 Minor magic item.
Efferil Teinithra, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His long silver hair reaches down to his waist. He wears an eyepatch.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Justice. Flaws: Ugly, Depressed. Bonds: Poor, Criminal record. Occupation: Baker
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 52 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 800 gp.
Carrie Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are amber and he is always smoking a pipe.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.
History: Sold as a small child to a necromancer, Carrie was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered music. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Mentor, Religious. Occupation: Engraver
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 14)
Armor Class 11
Hit Points 46 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. 1 Minor magic item.
Naal Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Stableman. He is physically well-built. His hair is white and curly. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Stableman for hire.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new stableman responsibilities is difficult
Ideals: Joker. Flaws: Shy, Disease. Bonds: Job, Military. Occupation: Stableman
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 15 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Dwarven, Druidic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 2600 gp. Aquamarine (800 gp). Obsidian (8 gp). Rock crystal (70 gp). Jade (110 gp). Blue star sapphire (1000 gp). Black pearl (800 gp).
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