Aramil Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in an above average manner. His black hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Aramil embodies much of what other species detest in the Elves. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born several months after his father was called into army service. He worked as a nervous Dilettante and found it very stressful. He has achieved small success as a Dilettante.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern
Flaws: Antagonistic, Greedy. Bonds: Attractive, Military, Job. Occupation: Dilettante
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnoll, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beiro Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise green.
Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Beiro was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter
Ideals: Athletic, Fighting, Optimist. Bonds: Rich, Family. Occupation: Assassin
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 5000 sp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Solid gold idol (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erevan Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'8". He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with his god.
History: He was born several months after his father was called into army service. Through the years after Erevan was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Erevan's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by goblins. Erevan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: To reunite with his absent father; and someone believes him a fraud
Flaws: Antagonistic. Bonds: Religious, Military, Enemies, Family. Occupation: Armorer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 600 gp. Deep blue spinel (1300 gp). Black star sapphire (1200 gp).
Theren Meliamne, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'8" and wears tight fitting clothing which further accentuates his frame. His golden hair is braided into rings. His eyes are amber and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is frequently practicing swordplay.
History: Theren was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His spouse's relatives view him with great suspicion; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Depressed. Bonds: Attractive, Military, Slave, Criminal record, Family. Occupation: Mason
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 64 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Sylvan, Terran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 7000 gp. Golden pearl (70 gp). Deep green spinel (70 gp). Fiery yellow corundum (400 gp). Black pearl (1400 gp). Emerald (400 gp). Black pearl (1400 gp). Sardonyx (30 gp). Aquamarine (1400 gp). Onyx (30 gp). Freshwater pearl (16 gp). Tiger eye turquoise (16 gp). Onyx (30 gp). Tourmaline (70 gp). White pearl (70 gp). Tourmaline (70 gp). Black opal (400 gp). Fire opal (400 gp). 1 Medium magic item.
Hadarai Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and tends to wear a large black jacket. His skin is also unnaturally pale. He has red hair. His face is scarred and worn.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Hadarai lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants to get laid; and marry his brother to traveling adventurers
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Family, Has a crush. Occupation: Ruler
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 2 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
