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NPC Generator

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Advanced [show]


Varis Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish auburn hair is in a traditional bowl cut. His gray eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Military. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Varis Iathrana, Male Elf Sorcerer 10
Medium (4'9") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1100 gp. Amethyst (50 gp). Aquamarine (600 gp).


Social Check DCs


Aramil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a yellow costume with the symbols of the sun god on his torso. He keeps his long blonde hair kept up in a rat tail. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Aramil and his spouse have recently divorced.

Motivation: To end his boredom; and money/treasure

Ideals: Joker. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Aramil Qualanthri, Male Elf Sorcerer 7
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 200 gp. Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. His deerstalker hat is riddled with cuts and holes. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a slaver, Immeral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Immeral Netyoive, Male Elf Sorcerer 7
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)18 (+4) 12 (+1)14 (+2)
Skills Investigation +7, Religion +7
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan, Dwarven, Ignan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666400000

Possessions: 10000 sp.


Social Check DCs


Azaki Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting green shirt and pants. His chestnut hair is heavily combed to the right. His eyes are amber and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He doesn't get along with people that don't share his tastes; and a rival would like him out of the picture

Ideals: Impeccable, Fighting. Bonds: Rich, Criminal record. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Azaki Ostoroth, Male Elf Sorcerer 8
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 1200 gp. Malachite (14 gp). Rock crystal (30 gp). Red garnet (120 gp). Moss agate (14 gp). Blue quartz (14 gp). Aquamarine (600 gp). 1 Minor magic item.


Social Check DCs


Thamior Hanali, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'7". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his white hair in a flapper bob. This violet eyed southerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with singing.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Optimist, Artistic. Flaws: Disease, PTSD. Bonds: Rich, Criminal record. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Thamior Hanali, Male Elf Sorcerer 10
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 18 (+4)15 (+2)
Skills Animal Handling +8, Survival +8
Senses Passive Perception 14
Languages Common, Elven, Halfling, Orc, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566665300

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs

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