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NPC Generator

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Advanced [show]


Theriatis Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses like a well dressed Navigator does, and a wedding ring on his left hand. He has dyed his greying white hair a little too much giving a sharp white color. He has a dull look in his green eyes.

Personality: Theriatis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He has achieved small success as a Navigator.

Motivation: Wants to open a new tavern.

Ideals: Artistic, Entrepeneur. Bonds: Job, In love, Immigrant. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Theriatis Rothenel, Male Elf Sorcerer 9
Medium (4'9") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1800 gp.


Social Check DCs


Koeth Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a green and brown robe with the hood down. He has styled his golden hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The war was a terrible time for him, and Koeth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels kind of lost in life.

Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Military, Rich. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Koeth Ariessus, Male Elf Sorcerer 12
Medium (4'11") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 23 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)12 (+1) 16 (+3)17 (+3)
Skills Investigation +5, Medicine +7
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 100 pp. Onyx (20 gp). Moss agate (12 gp). Star ruby (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, brown, dusty cloak. His moppish red hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. Naill abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Naill and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Naill discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Naill fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has a crush on the local Bather; and he is greedy

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Rich, Has a crush. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Naill Ofandrus, Male Elf Sorcerer 6
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 6000 sp.


Social Check DCs


Naal Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. He keeps his silver hair in a flapper bob. He has gleaming, smiling green eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Gifted. Bonds: Attractive, Job, Nature. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Naal Netyoive, Male Elf Sorcerer 9
Medium (5'0") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 10 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)9 (-1) 17 (+3)11 (+0)
Skills Persuasion +3, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Vanuath Floshem, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a yellow tunic with blue highlights, and long black pants that bunch up around his shoes. He has styled his white hair well, parting it to the right. His brown eyes are passionate and lively.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He enjoys reading and quiet.

History: Vanuath was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Shipwright. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he is a bit of a kleptomaniac

Ideals: Logical. Bonds: Job, Family, Criminal record, Adventurer. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Vanuath Floshem, Male Elf Sorcerer 16
Medium (4'9") Elf, Lawful Evil (CR 16)
Armor Class 13
Hit Points 13 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +8, Investigation +7
Senses Passive Perception 11
Languages Common, Elven, Giant, Celestial
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 800 pp. Amethyst (100 gp). Star rose quartz (60 gp). Freshwater pearl (4 gp). Fiery yellow corundum (900 gp). Moonstone (60 gp). Bloodstone (60 gp).


Social Check DCs

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