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NPC Generator

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Advanced [show]


Immeral Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is knotted and matted. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the north to a Mortician, Immeral learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Mortician. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Ugly, Greedy, Impulsive. Bonds: Job. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Immeral Ethanasath, Male Elf Sorcerer 11
Medium (5'3") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 26 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 1800 gp. Malachite (6 gp). Tourmaline (110 gp). Hematite (6 gp).


Social Check DCs


Immeral Rothenel, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He sports a long white beard, and similarly colored long hair. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Professionalism. Flaws: Ugly, Shy. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Immeral Rothenel, Male Elf Sorcerer 7
Medium (5'2") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 900 gp. Embroidered silk and velvet mantle with numerous moonstones (1700 gp).


Social Check DCs


Varis Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. He wears his golden hair up. His half smiles and green eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Varis took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Immigrant, Nature, Religious. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Varis Holimion, Male Elf Sorcerer 7
Medium (4'11") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Orc, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 700 gp. Carnelian (30 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His auburn hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halimath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Bonds: Attractive, Military. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Halimath Aloro, Male Elf Sorcerer 14
Medium (4'9") Elf, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 34 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)17 (+3) 15 (+2)13 (+1)
Skills Athletics +5, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Elven, Aquan, Abyssal, Terran
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666653

Possessions: 5000 gp. Bloodstone (30 gp). Tiger eye turquoise (5 gp). Azurite (5 gp). Black pearl (1300 gp). Sard (30 gp). Sard (30 gp). Brown-green garnet (90 gp).


Social Check DCs


Korfel Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this southern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Insane, Hedonist. Bonds: Rich. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Korfel Wasanthi, Male Elf Sorcerer 6
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 10 pp.


Social Check DCs

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