Naill Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'3". He wears a custom-built plate barding that's adorned with white lining and desert motifs, and his gloved hand is found clutching a halberd. His black hair is smooth and relatively long. His ears are large.
Personality: He is extraordinarily eccentric. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the west, but his parents moved at a very young age to the south. When Naill reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the west; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Immigrant, Military. Occupation: Weaver
Voice: German accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Infernal
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 600 gp. Jeweled gold crown (3000 gp). 1 Minor magic item. 1 Minor magic item.
Aust Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a spear on his belt. He keeps his auburn hair in a pixie cut. His hazel eyes peer out from beneath his top yellow hat.
Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: A need for knowledge about a nearby landmark; and to be a ploughman again
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Adventurer, Job. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 200 gp. Coral (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gennal Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'9", this man typically wears green cloth garments or leather armor. His hair is white and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Gennal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born into a rich family. He was an apprentice working in his mother's forge. He has achieved small success as a Junk Dealer.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he is unsatisfied with his job
Ideals: Impeccable, Professionalism. Bonds: Rich, Job, Adventurer. Occupation: Junk Dealer
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 63 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Aquan, Terran
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 4000 gp. Chrysoprase (50 gp). Carnelian (50 gp). Carnelian (50 gp). Eye agate (14 gp). Violet garnet (1600 gp). Alexandrite (1600 gp). Alexandrite (1600 gp). Moonstone (50 gp). Red-brown spinel (120 gp). Emerald (1200 gp).
Erevan Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A 4'7" western man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. His eyes are green and catlike.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born into a rich family. Erevan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Erevan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Optimist. Flaws: Insane, Depressed. Bonds: Rich, Criminal record. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 7 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Aquan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enialis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. He keeps his silver hair in a pixie cut. His eyes are violet and he is always smoking a pipe.
Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Enialis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Many drow want him driven away.
Flaws: Shy. Bonds: Poor, Attractive, Military, Religious, Enemies. Occupation: Knight
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 51 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 pp. Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
