Varis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple brown line shooting up and back down. He carries with him a set of whips on his belt, each one with a opal on the hilt. He wears his blonde hair up in a very large beehive style do. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: When he was but 5 years old his parents immigrated from the west. Varis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Varis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac.
Ideals: Fighting, Opinionated. Bonds: Immigrant, Criminal record. Occupation: Bellfounder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 43 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 9000 sp.
Arannis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his black hair in a flapper bob. He is baby faced.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a pair of adventurers, Arannis grew up listening to his father's many stories. When Arannis reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Optimist. Flaws: Insomniac. Bonds: Rich, In love, Adventurer, Military. Occupation: Mortician
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnoll, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 900 gp. A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Aloro, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a robe, a symbol of the four houses of cards around his neck, and a shortspear on his belt, and is pretty ugly. His blonde hair is singed and shortened. His eyes are brown.
Personality: Calm and collected, he is a well trained Actor. Azaki is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a pair of adventurers, Azaki grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Actor
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 14)
Armor Class 14
Hit Points 23 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 4000 gp. Red-brown spinel (160 gp). Jet (160 gp). Carnelian (30 gp). Alexandrite (600 gp). Freshwater pearl (11 gp). Blue sapphire (1400 gp). Moonstone (30 gp). 1 Medium magic item.
Lamlis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has wavy chestnut hair. He has brown eyes.
Personality: A skeptical and narcissistic man, Lamlis's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Assassin father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable, Logical. Flaws: Disease, Insomniac. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 42 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 800 gp. Large well-done wool tapestry (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Sapphire pendant on gold chain (600 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.
Thervan Withrethin, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. His white hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Cook, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Retire the richest man in the south; and further expansion of business
Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Immigrant, Job. Occupation: Jeweler
Voice: French accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Sylvan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
