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NPC Generator

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Advanced [show]


Arannis Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears professional attire. His moppish brown hair is in a traditional bowl cut. He has a dull look in his gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He plays an instrument quite well.

History: He was born in the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Immigrant, Family. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Arannis Casilltenirra, Male Elf Sorcerer 16
Medium (5'4") Elf, Lawful Evil (CR 16)
Armor Class 12
Hit Points 44 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 13 (+1)20 (+5)
Skills Intimidation +10, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 7000 gp. Azurite (9 gp). Moss agate (9 gp). Red-brown spinel (50 gp). Fiery yellow corundum (1200 gp). Deep blue spinel (700 gp). Sard (20 gp). Peridot (20 gp). Hematite (9 gp). Blue star sapphire (1200 gp).


Social Check DCs


Berrian Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'0". He wears just a black suit, and his gloved hand is found clutching a axe. He has wavy golden hair. His eyes are gray and he is always smoking a pipe.

Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Berrian took refuge in the ruined castle and found the beat up axe and armor he uses now. Recently he has begun working with bootleggers and crooks.

Motivation: To reunite with his absent father; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Addict. Bonds: Nature, Criminal record, Family. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Berrian Siannodel, Male Elf Sorcerer 6
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)9 (-1) 8 (-1)15 (+2)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp.


Social Check DCs


Erdan Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a glaive on his belt, and he perpetually has his glaive ready. He has moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is harsh and unforgiving.

History: He was born in the south, but his parents moved at a very young age to the east. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Immigrant, Rich. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Erdan Holimion, Male Elf Sorcerer 16
Medium (5'0") Elf, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 64 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Nature +8, Performance +8
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran, Ignan
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666666

Possessions: 5000 gp. Red garnet (40 gp). Malachite (4 gp). White pearl (40 gp). Black pearl (1200 gp). Obsidian (4 gp). Pink pearl (40 gp). Deep green spinel (40 gp). Rich purple corundum (600 gp). Lapis lazuli (4 gp). Red spinel (40 gp). Chrysoberyl (40 gp). Rich purple corundum (600 gp). Jasper (80 gp).


Social Check DCs


Enialis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. His hair, while still mostly black, has prominent grey streaks. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of eastern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Weaver

Voice: Dutch accent

Attributes [hide]

Enialis Amakiir, Male Elf Sorcerer 7
Medium (5'4") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 1200 gp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is muscular with a powerful set of arms. His silver hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He uses divination through singing.

History: Gifted from a young age, Nim studied abroad. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nim took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He was granted martial powers by his dying brother.

Motivation: Many drow want him driven away.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Enemies, Nature. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Nim Cithreth, Male Elf Sorcerer 12
Medium (4'8") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 29 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 16 (+3)17 (+3)
Skills Acrobatics +7, Medicine +7
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1000 gp. Golden pearl (70 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). Malachite (8 gp). Jet (70 gp).


Social Check DCs

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