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NPC Generator

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Advanced [show]


Nutae Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his dagger always slung over his shoulder. He carries with him a set of daggers on his belt, each one with a ruby on the hilt. He has auburn hair. His gray eyes peer out from beneath his wide-brimmed grey hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small plains village. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nutae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Gifted, Impeccable. Flaws: Impulsive. Bonds: Nature. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Nutae Casilltenirra, Male Elf Sorcerer 7
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Rael Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rael fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Nature, Family. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Rael Caerdonel, Male Elf Sorcerer 6
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Arcana +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 200 gp. Malachite (6 gp). Alexandrite (900 gp).


Social Check DCs


Halimath Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large blue mantle and cape that has been intricately interwoven into his green robe. His white hair is cut short. His eyes are green and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich western family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic. Bonds: Has a crush, Rich, Criminal record, Enemies. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Halimath Hanali, Male Elf Sorcerer 8
Medium (5'1") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)19 (+4) 12 (+1)17 (+3)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Aquan, Ignan, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156665300000

Possessions: 5000 sp. Jade (90 gp). Chrysoberyl (90 gp). Rich purple corundum (1000 gp).


Social Check DCs


Tharivol Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is still thick. He has a dull look in his hazel eyes.

Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a forest tribe. Tharivol liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Opinionated. Bonds: Guardian, Nature, Job, Enemies. Occupation: Body Guard

Voice: Soft and mumbly

Attributes [hide]

Tharivol Teinithra, Male Elf Sorcerer 13
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 51 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666666

Possessions: 1000 pp. Jeweled electrum ring (3000 gp). Finely wrought small gold bracelet (40 gp). Carved bone or ivory statuette (40 gp). A roughly beaten golden orb (170 gp). Fire opal pendant on a fine gold chain (1200 gp). Solid gold idol (300 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (3000 gp). Solid gold idol (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His chestnut hair has been sun bleached extensively. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a very good compulsive liar and kleptomaniac.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He used his abilities to trick people and travel the world for free.

Motivation: To unite with his sister; and to find somewhere to settle down

Flaws: Mundane. Bonds: Attractive, Family, Criminal record, Mentor, Job. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Naal Sylvaranth, Male Elf Sorcerer 7
Medium (4'9") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp.


Social Check DCs

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