Rael Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear violet clothing when he does not wear armor. He has a small bristly mustache and wavy white hair. His eyes are blue and catlike.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Miner mother left him crippled. He has built up a small fortune and can afford his own way.
Motivation: Meet up once more with his childhood friend; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Depressed, Disease. Bonds: Rich, Adventurer. Occupation: Jeweler
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 800 gp.
Koeth Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a green coat with tan slacks, and carries clubs. His golden hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady violet eyes.
Personality: Overbrimming with self-confidence, Koeth isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He has a small toy that he constantly fidgets with.
History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered north to less war torn lands. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Koeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Ugly, Addict, PTSD. Occupation: Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 34 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Halfling
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. He has a black handlebar mustache and slicked back black hair. His brown eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a minor phobia of water and hates getting wet.
History: He was born in a small desert village. Azaki liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Jeweler
Voice: Irish accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1100 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Gold dragon comb with red garnet eye (900 gp). A delicate brass dragon egg (100 gp). Large well-done wool tapestry (600 gp).
Galinndan Raethran, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bellfounder mother left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Enemies, Adventurer. Occupation: Butcher
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 45 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Druidic, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 70000 cp. A pair of silk slippers encrusted with tiny pearls. (90 gp). A delicate silver chain set with a tourmaline (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naeris Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many blue ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears his silver hair up in a very large beehive style do. His brown eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. A true patriot, Naeris would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Sold as a small child to a wizard, Naeris was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Naeris was born on a far western plains where he grew up under the tutelage of his mother, an expert Sculptor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Antagonistic. Bonds: Military, Mentor, Immigrant, Job. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 26 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). A delicate silver chain set with a tourmaline (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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