Naill Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has styled his golden hair well, parting it to the right. His eyes are a pleasant blue.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to loving parents in a slum to the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.
Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Poor, Mentor, Job. Occupation: Spy
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 2000 sp.
Quarion Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He usually wears his brown robe and has his sai always slung over his shoulder. He wears a top hat to cover his moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Crown-heir soon after.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Adventurer, Job. Occupation: Crown-heir
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 17)
Armor Class 11
Hit Points 35 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Undercommon, Draconic
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 pp. Amber (40 gp). Chrysoberyl (40 gp). Deep blue spinel (1500 gp). Deep blue spinel (1500 gp). Tourmaline (40 gp). Moss agate (11 gp). Blue star sapphire (600 gp). Black pearl (1500 gp). Chrysoprase (50 gp). Brown-green garnet (40 gp). Violet garnet (1500 gp). Aquamarine (1500 gp). Lapis lazuli (11 gp). Blue quartz (11 gp). Freshwater pearl (11 gp). Black opal (600 gp). Black pearl (1500 gp). Peridot (50 gp). Emerald (600 gp). Jade (40 gp). Black pearl (1500 gp). Chrysoprase (50 gp). Rock crystal (50 gp). 1 Medium magic item.
Aelar Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He sports pastel clothing, slightly heavier than average wear. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. His red hair is cut short. He wears a mask on his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of giants once and for all.
History: He was born on a small isolated farm. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Days after completing his studies, news broke out that his hometown was attacked by giants. Aelar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Selfish. Bonds: Enemies, Nature, Debt, Job. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: Deep green spinel (50 gp). Deep blue spinel (1400 gp). Red garnet (50 gp). Iolite (70 gp). Fire opal (400 gp). Eye agate (15 gp).
Thervan Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a red armored body suit, with a simple pastel line shooting up and back down. He has red hair. He has a dull look in his green eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Thervan grew up listening to his mother's many stories. Thervan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thervan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and he has decided he is irredeemable
Flaws: Shy, Fearful. Bonds: Adventurer, Criminal record. Occupation: Junk Dealer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 22 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Auran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3200 gp. Blue quartz (7 gp). Jasper (20 gp). Obsidian (7 gp). Blue quartz (7 gp). Jasper (20 gp). Freshwater pearl (7 gp). Freshwater pearl (7 gp). Violet garnet (1200 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. His hair is long and golden with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic man, Thamior's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He comes from a rich northern family. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.
Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable, Optimist. Bonds: Immigrant, Rich, Religious. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Terran
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 220 pp.
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Their contribution stands as a beacon of hope for all adventurers!
