Erdan Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear violet clothing when he does not wear armor. His golden hair is cut short. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Erdan is combative with any and all who dare try his patience in the slightest.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal singing training, and achieved minor success. He hasn't been sleeping well lately.
Motivation: Retire the richest man in the south; and he is greedy
Ideals: Justice, Artistic, Entrepeneur. Flaws: Insomniac. Bonds: Immigrant, Mentor. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 7 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 900 gp. Brass mug with jade inlays (500 gp). Silver chalice with lapis lazuli gems (100 gp).
Suhnae Hanali, Male Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. His red hair is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He would rather hide behind his crafts than deal with other people.
History: He was born in the north. He moved from fad to fad and when he turned 15 he discovered music. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Greedy, Shy. Bonds: Attractive, Immigrant. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 200 gp. Freshwater pearl (11 gp). Fiery yellow corundum (500 gp). 1 Minor magic item.
Quarion Raethran, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'9" and is wearing the road beaten gear of a warrior. His right leg appears badly burned and disfigured. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He receives visions of the future at random moments
History: He got into the Architect business at a young age. His family was turned out during the war. He and his family wandered south to less war torn lands. He tends to his Architect job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Architect
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1300 gp. Sapphire pendant on gold chain (600 gp). Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (900 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this southern man wears bulky white painted plate armor. His tied-back hair is red. His blue eyes are passionate and lively.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He ran away from his former home and has been making his living as a Armorer for the past few years.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.
Ideals: Athletic. Flaws: Impulsive, Mundane. Bonds: Job, Debt. Occupation: Armorer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1000 sp. Golden yellow topaz (500 gp).
Aramil Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is black and very short. His eyes are hazel.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to travel the world and help people.
Motivation: He has decided he is irredeemable; and money/treasure
Ideals: Philantrophist. Bonds: Rich, Criminal record, Military. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 40 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
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