Dreali Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the north to a Merchant, Dreali learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and to be a fortune-teller again
Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 9)
Armor Class 15
Hit Points 1 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 6 (-2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Goblin, Infernal
Attacks Melee +3 / 3d4+0, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Efferil Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.
History: Sold as a small child to a necromancer, Efferil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and meet up once more with his childhood friend
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Farmer
Voice: Booming voice
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 14)
Armor Class 13
Hit Points 33 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Druidic, Ignan
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 5000 gp. Sardonyx (30 gp). Bloodstone (30 gp). Peridot (30 gp). Violet garnet (700 gp). Smoky quartz (30 gp). Carnelian (30 gp).
Adran Floshem, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and wears baggy tan pantaloons and a pastel scarf. His moppish auburn hair is in a traditional bowl cut. His face is scarred and worn.
Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He comes from a rich northern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Blacksmith for the past few years.
Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new blacksmith responsibilities is difficult
Flaws: Ugly. Bonds: Job, Rich, Criminal record. Occupation: Blacksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 9 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 8 (-1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Himo Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and dresses in collared shirts and wears a proper scarf over his head. His red hair is long and unkept. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Himo took refuge in the old dungeon and found the beat up hammer and armor he uses now. He has dedicated himself to building a better world.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Flaws: Ugly. Bonds: Adventurer, Military, Nature, Criminal record. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1300 gp.
Fivin Aloro, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Fivin was born the youngest of three triplets. He worked as a nervous Junk Dealer and found it very stressful. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: An old rival family wants him found.
Ideals: Joker. Bonds: Criminal record, Family, Job. Occupation: Junk Dealer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 17)
Armor Class 12
Hit Points 80 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Rock crystal (80 gp). Black pearl (400 gp). Star rose quartz (80 gp). White opal (900 gp). Rose (80 gp). Black pearl (400 gp). Black pearl (400 gp). Fire opal (900 gp). Iolite (80 gp). Banded agate (16 gp). Alexandrite (400 gp). Hematite (16 gp). Jasper (80 gp). Blue quartz (16 gp). Golden yellow topaz (400 gp). Star ruby (900 gp). Jet (60 gp). Rhodochrosite (16 gp). Aquamarine (400 gp). Violet garnet (400 gp). Blue-white diamond (2000 gp). Smoky quartz (80 gp). 1 Medium magic item. 1 Medium magic item.
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