Peren Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He is bristling with hidden weapons, mostly tridents and bastard swords. His red hair is kept up in a ponytail inside a wide-brimmed hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Peren was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peren grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peren. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Seeks redemption.
Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Criminal record, Poor. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: Jasper (70 gp). Onyx (70 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Riardon Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears many layers of old clothing at all times. His hair is short and brown. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them
History: He is a Deep Scion in disguise. He worked as a nervous Stableman and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Beggar again.
Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Job. Occupation: Stableman
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 12000 sp. Aquamarine (1400 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Berevan, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'7" and sports grey clothing, slightly heavier than average wear. His hair, while still mostly brown, has prominent grey streaks. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theren is combative with any and all who dare try his patience in the slightest.
History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south
Ideals: Fighting, Justice, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 29 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1200 gp. Zircon (80 gp). Aquamarine (400 gp). Violet garnet (400 gp). Blue quartz (5 gp). Rock crystal (80 gp). Obsidian (5 gp). Malachite (5 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item.
Aramil Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan tunic with black highlights, and long white pants that bunch up around his shoes. He sports a long auburn beard, and similarly colored long hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: He exudes charisma. He is a tour de force of persuasion. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful brothel owner made him what he is. In his 16th year, his parents were killed by a goblins raid, leaving Aramil alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Aramil was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Joker. Bonds: Attractive, Mentor, Enemies, Job. Occupation: Butcher
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 200 gp. Deep blue spinel (1200 gp). Smoky quartz (30 gp). Moss agate (16 gp). Freshwater pearl (16 gp). Tourmaline (150 gp).
Arannis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame. He has a penchant for wearing a ring with an oversized jet on his left hand. His golden hair is braided into rings. His violet eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. Animals are drawn to him, and he is able to talk to them.
History: He served in the navy to pay for his family's outstanding loans. In his 10th year, his parents were killed by a drow raid, leaving Arannis alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A deep hatred of drow.
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Rich, Military, Enemies. Occupation: Barber
Voice: Stutters
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 22 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Orc
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1000 gp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). A silver and pearl hairclip (10 gp). An abacus with copper, silver and gold markers (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).
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