Heian Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. He keeps his blonde hair in a pixie cut. His gray unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Heian grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: He wants to meet his childhood hero.
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Performer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnome, Draconic, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Blue sapphire (1400 gp). Brown-green garnet (40 gp). Amber (40 gp).
Halimath Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a long, brown, dusty cloak. He is an epitome of beauty. He wears a Stetson hat to hide his balding. He wears a mask on his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and expand his business
Ideals: Joker, Entrepeneur, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Mason
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 23 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 40 pp. Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.
Naeris Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a fancy brown suit. His silver hair is smooth and relatively long. He has gleaming, smiling violet eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern.
Flaws: Insane. Bonds: Attractive, Job, Criminal record, Adventurer, Nature. Occupation: Blacksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 0 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 800 gp.
Theriatis Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a weathered and beat up set of banded mail beneath an oversized black coat. His left hand appears badly burned and disfigured. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered
History: He comes from a rich southern family. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Gifted, Logical. Bonds: Rich. Occupation: Bricklayer
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 47 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Orc, Draconic
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Gold and ruby ring (5000 gp). Gold cup set with emeralds (5000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (700 gp). Solid gold idol (400 gp). Fire opal pendant on a fine gold chain (1300 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Gold music box (3000 gp). 1 Medium magic item.
Halimath Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He sports white clothing, slightly heavier than average wear. He has a long blonde beard with little hanging trinkets. His amber eyes peer out from beneath his Stetson white hat.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Halimath was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's also a talented Beggar, but doesn't like to broadcast it.
Motivation: He wants to get laid; and sabotage a competitor
Flaws: Shy. Bonds: Family, Poor, Job, Has a crush. Occupation: Barrister
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1300 gp. White opal (500 gp). Golden yellow topaz (600 gp). Aquamarine (600 gp).
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