Ahvain Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. His silver hair is knotted and matted. His face is scarred and worn.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Persistence, Athletic. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Miller
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. He keeps his long chestnut hair kept up in a rat tail. He has several tiny emerald earrings on each ear.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He inherited the family business which he has now maintained for 9 years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business
Ideals: Joker. Flaws: Racist, Greedy. Bonds: Rich, Job. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 800 gp.
Carrie Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is typically in his Priest uniform. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise brown. His teeth are white and perfect.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved out north to avoid the crime he committed. He inherited the family business which he has now maintained for 6 years.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Selfish. Bonds: Job, Attractive, Rich, Criminal record. Occupation: Priest
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 16)
Armor Class 13
Hit Points 55 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 7000 gp. Cloth of gold vestments (170 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (300 gp). Silver ewer (20 gp). Sapphire pendant on gold chain (1300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Golden circlet with four aquamarines (1000 gp). Golden circlet with four aquamarines (1000 gp). Jeweled gold crown (6000 gp). Large well-done wool tapestry (200 gp). A delicate silver chain set with a tourmaline (20 gp). Solid gold idol (600 gp). Silver comb with moonstones (300 gp).
Hadarai Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his warhammer. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Hadarai enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Hadarai has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Shy, Hedonist, Disease. Bonds: Attractive. Occupation: Banker
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 41 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Druidic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Liadon, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple red robe with green stripes complete with hood. He keeps his blonde hair in a pixie cut. He is baby faced.
Personality: Confrontational and typically high on some drug or another. Aramil is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Aramil was born the youngest of three triplets. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in scythe use. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants nothing more than to rejoin the army; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Addict. Bonds: Family, Enemies, Military. Occupation: Seamstress
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 8000 sp. Emerald (1100 gp). 1 Minor magic item.
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