Azaki Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His fierce amber eyes like to dwell on things.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Azaki was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He became a Weaver soon after.
Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others
Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Job, Poor. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 700 gp.
Nutae Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many brown ritualistic tattoos. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a long auburn beard with little hanging trinkets. His eyes, though not visible through his cowl, are hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Barkeep for hire.
Motivation: To protect his home; and he is unsatisfied with his job
Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Job, Guardian. Occupation: Barkeep
Voice: Italian accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 11 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 900 gp. Hematite (7 gp). Blue sapphire (500 gp). Sard (80 gp). Citrine (80 gp). White opal (500 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traki Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. His black hair is braided into rings. His gray eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the east, certain he would find work there.
Motivation: He wants to get laid; and he has a crush on the local barkeep
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, In love, Has a crush. Occupation: Spy
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 34 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 31000 sp. Sapphire pendant on gold chain (1700 gp). A delicate silver chain set with a tourmaline (70 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Solid gold idol (600 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt, and his gloved hand is found clutching a morningstar. His chestnut hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arannis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arannis. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Ideals: Joker. Flaws: Addict. Bonds: Immigrant, Criminal record. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 70000 cp.
Rolen Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a blue suit, violet shirt, and grey tie. He has a penchant for wearing a ring with an oversized opal on his right hand. His silver hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Elven conditions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Money/treasure; and he has comitted a past crime that haunts him to this day
Ideals: Passionate. Flaws: Fearful, Racist. Bonds: Rich, Criminal record. Occupation: Layabout
Voice: Booming voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 10 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 80 pp.
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