Erevan Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a yellow and pastel robe with the hood down. His auburn hair is matted, messy, and big. His thin eyebrows rest above his beady violet eyes.
Personality: Eccentric and domineering, Erevan will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is greedy; and he desires power and/or immortality
Ideals: Extrovert. Flaws: Ugly. Bonds: Has a crush, Adventurer, Rich. Occupation: Scribe
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 14 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 200 pp. Aquamarine (800 gp).
Lamlis Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a small bristly mustache and wavy golden hair. His eyes are amber and he is always smoking a pipe.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.
History: Lamlis was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Bellfounder for hire.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Optimist, Professionalism, Logical. Bonds: Job, Military. Occupation: Bellfounder
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 24 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Auran, Aquan
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 100 pp. Iolite (30 gp). Jasper (30 gp). Eye agate (6 gp). Moss agate (6 gp). Sardonyx (30 gp). Black star sapphire (1200 gp). Golden yellow topaz (1200 gp). Amber (90 gp). Black pearl (1200 gp). Blue star sapphire (1200 gp). Hematite (6 gp).
Naill Liadon, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. He has styled his blonde hair well, parting it to the right. His blue eyes dart from person to person.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. The war was a terrible time for him, and Naill does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When Naill reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naill fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life; and to get a good night's sleep
Ideals: Fighting. Flaws: Ugly, Depressed, Disease, Insomniac. Bonds: Military. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 7)
Armor Class 15
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Halfling, Gnome
Attacks Melee +2 / 2d8-1, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 sp. Black star sapphire (1300 gp). Eye agate (7 gp). Sard (30 gp). Chalcedony (30 gp). 1 Minor magic item.
Berrian Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is cut jaggedly and amateurishly. His fierce amber eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the east to a Spy, Berrian learned a great deal about his mother's area of expertise. His childhood dream was to be a Brewer, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and wants to open a new tavern
Ideals: Fighting. Bonds: Nature, Job, Rich, Enemies. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 11)
Armor Class 14
Hit Points 29 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nim Selevarun, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a robe, a symbol of magic around his neck, and a scythe on his belt. He has a small bristly mustache and wavy blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a very good compulsive liar and kleptomaniac.
History: The child of southern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Professionalism. Bonds: Attractive, Criminal record, Immigrant. Occupation: Stylist
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: Golden yellow topaz (1100 gp). Freshwater pearl (13 gp). Sard (70 gp). Chrysoberyl (110 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
