Uthemar Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears a grey tunic with yellow highlights, and long black pants that bunch up around his shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is mildly Elf supremacist, though he does not identify as such. Uthemar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of southern immigrants he idolized his father. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Logical. Flaws: Racist, Hedonist. Bonds: Immigrant, Job. Occupation: Baker
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his left hand. He has shaved his head bald. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal music training, and achieved minor success. He's since become an addict/alcoholic.
Motivation: Wishes to resurrect an old love.
Ideals: Joker, Artistic. Flaws: Addict. Bonds: Poor, In love, Military. Occupation: Brewer
Voice: Irish accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: Just what you see.
Efferil Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His brown hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and he is wracked by social anxiety
Ideals: Athletic, Entrepeneur. Flaws: Insomniac, Fearful. Bonds: Rich. Occupation: Mason
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 50000 cp. Zircon (40 gp). Lapis lazuli (16 gp). Deep blue spinel (700 gp). Sardonyx (40 gp). 1 Minor magic item.
Himo Floshem, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears a brown armored body suit, with a simple white line shooting up and back down. His right leg appears badly burned and disfigured. He wears a feathered hat to hide his balding. He wears an eyepatch.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born a particularly ugly child, much to the horror of his parents. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Optimist. Flaws: Ugly, Fearful. Occupation: Sailor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 700 gp.
Hadarai Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear tan tank tops with black pants. With a patchy white beard and wild white hair. He wears large thick round spectacles.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He would rather hide behind his crafts than deal with other people.
History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend
Ideals: Optimist, Artistic. Flaws: Shy, PTSD. Bonds: Nature. Occupation: Mayor
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 61 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 17 (+3) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Elven, Infernal, Auran
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1600 gp. Jasper (70 gp). Azurite (8 gp).
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