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NPC Generator

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Uthemar Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long golden beard with little hanging trinkets. His thin eyebrows rest above his beady green eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his mother. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Logical, Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Uthemar Dalanthan, Male Elf Sorcerer 7
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 15
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 11 (+0)12 (+1) 8 (-1)18 (+4)
Skills Arcana +4, Stealth +8
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1000 sp. Deep green spinel (120 gp). 1 Minor magic item.


Social Check DCs


Aramil Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with black socks and a vest with buckled shoes. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his red hair down. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Animals are drawn to him, and he is able to talk to them.

History: His mother raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aramil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aramil. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Aramil Aloro, Male Elf Sorcerer 11
Medium (4'9") Elf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 90 pp.


Social Check DCs


Hadarai Berevan, Male Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this northern man wears light armors faded through time and improper care. His blonde hair is slicked back into a classic pompadour. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Rich. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Hadarai Berevan, Male Elf Sorcerer 6
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 11 (+0)18 (+4)
Skills Persuasion +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 300 gp.


Social Check DCs


Rolen Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He sports green clothing, slightly heavier than average wear. He wears his hair in dreadlocks. His eyes are likewise violet. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Laborer. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Laborer job and began his own company from there.

Motivation: Sabotage a competitor; and he is content

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Rolen Iranapha, Male Elf Sorcerer 8
Medium (5'2") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 5 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)11 (+0) 13 (+1)14 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 4000 sp. Amethyst (50 gp). Obsidian (10 gp). Blue star sapphire (1300 gp). Black pearl (1600 gp). Obsidian (10 gp). Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs


Carrie Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered glaive and tarnished greatsword as well. He wears his red hair up. His green unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Gardener father left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting, Artistic, Professionalism. Flaws: Disease. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Carrie Mellerelel, Male Elf Sorcerer 15
Medium (4'10") Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 17 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)14 (+2) 15 (+2)11 (+0)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Halfling
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 8000 gp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (1300 gp). Brass mug with jade inlays (500 gp). A delicate silver chain set with a tourmaline (10 gp). Solid gold idol (300 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Medium magic item.


Social Check DCs

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