Adran Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His moppish silver hair is in a traditional bowl cut. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Elven conditions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and elven compassion
Ideals: Entrepeneur, Fighting. Flaws: Shy, Racist. Bonds: Adventurer. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 2000 sp.
Adran Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a grey coat with brown slacks. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is greasy and uncared for. His violet eyes lackadaisically let the world flow into them.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A true patriot, Adran would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and wants to raise his children well
Ideals: Passionate. Flaws: Ugly. Bonds: Military, Criminal record, Family. Occupation: Fortune-teller
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Terran, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Naeris Amakiir, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, brown, dusty cloak. His long black hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 13 years.
Motivation: He'd like to take his coworkers down a peg; and he wants to get laid
Flaws: Depressed. Bonds: Immigrant, Rich, Job, Has a crush. Occupation: Apothecary
Voice: Booming voice
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 31 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Celestial
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Gold dragon comb with red garnet eye (800 gp). Gold music box (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nutae Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tattered old clothes. He wears his chestnut hair up. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Nutae was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Nutae was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nutae decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Ugly, Insane. Bonds: Poor, Enemies, Criminal record. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 52 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1500 gp.
Gennal Netyoive, Male Elf [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is braided into rings. His brown eyes peer out from beneath his deerstalker pastel hat.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a criminal king-pin and mafia family Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Being a Masseuse kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and wants to have a good time and be beloved
Ideals: Artistic, Optimist, Gifted. Bonds: Attractive, Criminal record. Occupation: Masseuse
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 12)
Armor Class 15
Hit Points 22 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +7 / 3d10+3, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 400 pp. Deep blue spinel (400 gp). Blue quartz (11 gp).
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