Dayereth Floshem, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a black shirt with thin white vertical stripes and tan pants. He is an epitome of beauty. His brown hair is knotted and matted. He has a tattooed face.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: When he was but 3 years old his parents immigrated from the north. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Gifted. Bonds: Attractive, Enemies, Immigrant, Adventurer. Occupation: Jeweler
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 37 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 600 gp.
Koeth Iathrana, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy brown hair. He has gray eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Koeth hails from a village terrorized by goblins. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Adventurer, Enemies, Criminal record. Occupation: Armorer
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 300 gp.
Aramil Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He is bristling with hidden weapons, mostly pickaxes and monstrous two handed axes. His long blonde hair is drawn into a two foot long braid. His fierce blue eyes like to dwell on things.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Aramil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable.
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Criminal record, Nature. Occupation: Priest
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Auran, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 sp. Red-brown spinel (90 gp).
Heian Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Heian and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out; and to protect his home
Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Slave. Occupation: Banker
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 900 gp.
Quarion Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he very much looks the part of a Shipwright, and is pretty ugly. He has a very tight haircut. His eyes, though not visible through his cowl, are amber.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the north to a Shipwright, Quarion learned a great deal about his father's area of expertise. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has worked as a Shipwright like his father before him.
Motivation: To end his boredom.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, In love. Occupation: Shipwright
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). A small bag of saffron. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
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