Naal Firahel, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'8" has a big stupid grin on his face most of the time. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his black hair up in a very large beehive style do. He has a dull look in his violet eyes.
Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a pair of adventurers, Naal grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Flaws: Antagonistic. Bonds: Poor, Enemies, Adventurer, Military. Occupation: Layabout
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 29 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 250 pp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Efferil Mystralath, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is renowned for his bright grey suits and hats. He sports a flattop hair cut. His gray eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: To share knowledge with the world; and to find somewhere to settle down
Ideals: Logical. Flaws: Ugly, Shy, Mundane. Bonds: Poor, Criminal record. Occupation: Mortician
Voice: Mousy voice
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 53 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1000 gp. Azurite (9 gp). Malachite (9 gp). Red spinel (80 gp). Sardonyx (70 gp). Smoky quartz (70 gp). Pink pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. He keeps his chestnut hair in a flapper bob. He wears a mask on his face.
Personality: Korfel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.
History: Korfel was raised in a hard working conservative environment. Korfel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Korfel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Knight.
Motivation: Find a way to reverse the transformation of his sister; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Extrovert. Flaws: Hedonist. Bonds: Job, Criminal record, Family. Occupation: Knight
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 5000 sp. Rhodochrosite (13 gp). Citrine (60 gp). Blue quartz (13 gp).
Hadarai Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is kept up in a ponytail inside a Stetson hat. His blue unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Disease, Antagonistic, Insomniac. Bonds: Religious, Immigrant. Occupation: Courier
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 36 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 7000 sp. Peridot (80 gp). Obsidian (4 gp). Lapis lazuli (4 gp). Red garnet (100 gp).
Immeral Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'11", this man is wearing a tight green one piece outfit complete with pants, hood, and a cape. He sports a long red beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Immeral speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now mingles about in high society.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Impeccable, Gifted. Bonds: Criminal record, Rich, Adventurer. Occupation: Sculptor
Voice: Squeaky
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 43 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Goblin
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 400 pp. Old masterpiece painting (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Golden circlet with four aquamarines (1000 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
