Hadarai Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. His black hair is long and unkept. His eyes are blue and catlike.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Sculptor.
Motivation: To be a Animal Trainer again; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Debt. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 9 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 800 gp. Red spinel (70 gp). Rose (80 gp). Zircon (80 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Galinndan Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many blue ritualistic tattoos. He very much looks the part of a Doctor. His silver hair has been sun bleached extensively. His gray eyes dart from person to person.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has set out to sabotage the competition.
Motivation: To protect his home; and seeks redemption
Ideals: Logical. Flaws: Disease. Bonds: Job, Criminal record, Guardian. Occupation: Doctor
Voice: Irish accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 17 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1000 gp. Jasper (70 gp). Iolite (70 gp). Onyx (70 gp).
Berrian Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. He keeps his white hair in a flapper bob. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of a Bather, who enjoyed hunting, Berrian was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Berrian grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Berrian. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he feels kind of lost in life
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Nature, Criminal record. Occupation: Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 43 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2100 gp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (2200 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (2300 gp).
Tharivol Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He likes to wear ponchos typically of a light green in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His red hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave, Criminal record. Occupation: Performer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 100 gp. Sapphire pendant on gold chain (800 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Old masterpiece painting (700 gp). Fire opal pendant on a fine gold chain (700 gp).
Naal Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears very tight pants and wife beaters, though occasionally he sports a violet coat. His hair is red and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Naal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Mortician again; and expand his business
Ideals: Extrovert, Artistic. Bonds: Attractive, Job. Occupation: Ruler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 42 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Goblin, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Black velvet mask with numerous citrines (130 gp). Silver comb with moonstones (900 gp).
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