Carrie Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. He has styled his red hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to make people angry or surprised. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Nature. Occupation: Bellfounder
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 36 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 17 (+3) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Elven, Halfling, Giant, Goblin, Draconic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.
Ahvain Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, violet, dusty cloak. He has moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is mildly Elf supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in a small desert village. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Justice. Flaws: Insane, Racist. Bonds: Nature, Family. Occupation: Scribe
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 6 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 70 pp. Silver chalice with lapis lazuli gems (150 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). 1 Minor magic item. 1 Minor magic item.
Azaki Fasharash, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is singed and shortened. His hazel eyes are slightly larger than normal.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Mundane. Bonds: Poor, Slave, Religious. Occupation: Spy
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 42 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Old masterpiece painting (600 gp).
Ivellios Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'7". He dresses in collared shirts and wears a proper scarf over his head. His hair is black and very short. His brown eyes are passionate and lively.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a pair of adventurers, Ivellios grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by giants. Ivellios was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: To reunite with his absent mother; and someone believes him a fraud
Ideals: Impeccable, Fighting. Bonds: Enemies, Adventurer, Family. Occupation: Blacksmith
Voice: American accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 200 gp. Azurite (16 gp). Alexandrite (200 gp). Black pearl (200 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item.
Thamior Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a large brown jacket. He wears his red hair up. His eyes are likewise green.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Athletic, Joker. Flaws: Antagonistic, Mundane. Bonds: Mentor, Criminal record. Occupation: Engraver
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1000 sp. Amber (100 gp).
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