Naeris Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a violet poncho over his likewise colored trousers and shirt, and is pretty ugly. His hair is short and silver. His gray eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Naeris studied abroad. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Persistence, Gifted. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Scribe
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 14)
Armor Class 14
Hit Points 52 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant, Goblin
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 3000 gp. Chrysoberyl (130 gp). Golden yellow topaz (1400 gp). Obsidian (9 gp). Emerald (800 gp). Alexandrite (1400 gp). Chrysoprase (80 gp). Malachite (9 gp). Red garnet (130 gp).
Hadarai Firahel, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair and beard is wavy and long. He is very pretty but has cold, dead eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born at the edge of vast island. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Gifted. Flaws: Greedy, Impulsive. Bonds: Attractive, Nature. Occupation: Blacksmith
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 16 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Draconic
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold music box (1000 gp). An abacus with copper, silver and gold markers (90 gp). Gold music box (1000 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1000 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold music box (1000 gp).
Beiro Nailo, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a red suit, tan shirt, and red tie. His silver hair and beard is wavy and long. His brown eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job; and he feels kind of lost in life
Ideals: Artistic. Flaws: Depressed. Bonds: Job, Family, Nature. Occupation: Laborer
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 600 gp. A pair of silk slippers encrusted with tiny pearls. (170 gp). Golden circlet with four aquamarines (2000 gp).
Thervan Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a fancy black suit. He is tall, broad shouldered and powerfully built. His auburn hair is cut short. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in a small desert village. Like his mother and his brother before him, after school he went straight into learning to become a Masseuse. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: Money/treasure; and he is greedy
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Nature, Job, Rich. Occupation: Masseuse
Voice: Low range voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 77 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 18 (+4) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Infernal, Gnoll, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 2000 gp. Silver chalice with lapis lazuli gems (120 gp). Old masterpiece painting (1200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.
Aramil Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'3" and is wearing a long, black, dusty cloak. His right hand appears badly burned and disfigured. His long golden hair reaches down to his waist. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a illithids raid, leaving Aramil alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Find a way to reverse the transformation of his brother; and someone believes him a fraud
Ideals: Justice. Flaws: Selfish. Bonds: Religious, Enemies, Family. Occupation: Farmer
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Halfling
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold music box (2000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
