Lamlis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears brown cloth garments or leather armor. He wears his red hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Ideals: Persistence, Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Barrister
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 19 (+4) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnome, Sylvan, Halfling
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Theren Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a violet suit, green shirt, and brown tie. His golden hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was always a brilliant, if unscrupulous mind. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Military. Occupation: Knight
Voice: Whispers
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 50000 cp. Tiger eye turquoise (15 gp). Moss agate (15 gp). Sardonyx (60 gp). Obsidian (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peren Teinithra, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. His eyes are blue and beady.
Personality: Peren is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a island tribe. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Layabout
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 11 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 900 pp. Fire opal pendant on a fine gold chain (900 gp). Gold music box (3000 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1800 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Gold music box (3000 gp). Black velvet mask with numerous citrines (50 gp). Sapphire pendant on gold chain (2500 gp). 1 Medium magic item.
Rolen Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has done his best to style his red hair to look like a famous performer. His gray unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rolen took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He left for the south, certain he would find work there.
Motivation: To prove his worth to the world; and he is greedy
Ideals: Professionalism. Flaws: Disease, Impulsive. Bonds: Nature, Immigrant, Rich. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Dwarven, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Tharivol Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is silver and curly. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Servant, but he got bored and became a Healer. He inherited the family business which he has now maintained for 11 years.
Motivation: Retire the richest man in the west; and to share knowledge with the world
Ideals: Entrepeneur, Logical. Bonds: Job, Military. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 9000 sp. Blue quartz (5 gp). Fiery yellow corundum (700 gp). Rhodochrosite (5 gp). Rock crystal (40 gp).
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