Naal Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His moppish brown hair is in a traditional bowl cut. His brown unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Naal hails from a village terrorized by giants. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: A deep hatred of giants; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Poor, Enemies. Occupation: Healer
Voice: French accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aerdeth Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears a white collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His white hair is greasy and uncared for. He wears an eyepatch.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Doctor; and he wants to get laid
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Has a crush, Nature. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adran Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His black hair is slicked back into a classic pompadour. His green eyes peer out from beneath his feathered pastel hat.
Personality: He is very quiet and rarely speaks above a whisper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Entrepeneur. Flaws: Shy. Bonds: Slave, Rich, Religious. Occupation: Adventurer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 14)
Armor Class 10
Hit Points 59 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Orc, Auran
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Blue-white diamond (3000 gp). Jade (90 gp). White opal (1400 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp). Aquamarine (900 gp). Obsidian (6 gp). Zircon (70 gp). Jasper (70 gp). Moonstone (70 gp). Zircon (70 gp). Jet (90 gp). Eye agate (6 gp). Violet garnet (900 gp). Eye agate (6 gp). Deep blue spinel (900 gp).
Aelar Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This eastern man wears a custom-built plate barding that's adorned with black lining and desert motifs. His clothes are grease stained in places. His red hair has been sun bleached extensively. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Aelar wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Elves.
History: Aelar was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well; and marry his brother to traveling adventurers
Ideals: Disciplined. Flaws: Racist. Bonds: Poor, Immigrant, Family. Occupation: Bounty Hunter
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 63 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 3000 gp. Sardonyx (30 gp). Silver pearl (130 gp). Jade (130 gp). Sardonyx (30 gp). Black pearl (1600 gp). Red garnet (130 gp). Aquamarine (1600 gp). Carnelian (30 gp). Iolite (30 gp). Eye agate (15 gp). Tourmaline (130 gp). Golden pearl (130 gp). 1 Medium magic item.
Naill Amakiir, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, green cloak. His white hair is unkempt and raggedy. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born at the edge of vast forest. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Brewer and was forced into it by his family; and find a way to reverse the transformation of his sister
Ideals: Opinionated, Joker. Flaws: Ugly. Bonds: Poor, Nature, Family. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 500 gp. Chalcedony (80 gp).
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