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NPC Generator

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Aramil Floshem, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a green and violet handkerchief worn on his left side. His hair is blonde and curly. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful slaver made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Attractive, Criminal record, Adventurer, Mentor, Military. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Aramil Floshem, Male Elf Sorcerer 7
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 18 (+4)13 (+1)
Skills Perception +7, Stealth +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Rose (40 gp). Sardonyx (40 gp). Obsidian (7 gp).


Social Check DCs


Quarion Cithreth, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'10" and wears a tan tunic with yellow highlights, and long blue pants that bunch up around his shoes. He has a long auburn beard with little hanging trinkets. His hazel unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Flaws: Disease, Antagonistic, Impulsive, Insane. Bonds: Job, Criminal record. Occupation: Navigator

Voice: German accent

Attributes [hide]

Quarion Cithreth, Male Elf Sorcerer 14
Medium (4'10") Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 41 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 900 pp. Red garnet (60 gp). Violet garnet (900 gp). Emerald (1100 gp). Golden yellow topaz (900 gp). Chalcedony (50 gp). Tiger eye turquoise (10 gp). Sard (50 gp). White opal (1100 gp). Banded agate (10 gp). Malachite (10 gp). Peridot (50 gp). Golden yellow topaz (900 gp). Chalcedony (50 gp). Jet (60 gp). Emerald (1100 gp).


Social Check DCs


Fivin Hanali, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His golden hair is smooth and relatively long. His eyes are a pleasant amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: Fivin was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Fivin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Fivin Hanali, Male Elf Sorcerer 9
Medium (5'4") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 23 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Halfling, Terran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 20000 cp. Hematite (10 gp). Chalcedony (80 gp). Moonstone (80 gp). Lapis lazuli (10 gp). Blue quartz (10 gp). Violet garnet (400 gp). Banded agate (10 gp). Rock crystal (80 gp).


Social Check DCs


Theriatis Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. He wears a colorful flower in his red hair. His eyes, though not visible through his cowl, are amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Theriatis Firahel, Male Elf Sorcerer 10
Medium (5'3") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 35 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 3000 sp. Cloth of gold vestments (70 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (300 gp). Gold and topaz bottle stopper cork (1600 gp).


Social Check DCs


Rael Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He wears a broad hat to cover his moderate length black hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a brothel owner, Rael was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Mentor. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Rael Selevarun, Male Elf Sorcerer 6
Medium (5'4") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 3000 sp. Chrysoprase (30 gp). 1 Minor magic item.


Social Check DCs

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