Aerdeth Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His golden hair and beard is wavy and long. He has violet eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants revenge against goblins; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Bonds: Criminal record, Guardian, Enemies. Occupation: Stylist
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 44 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). Large well-done wool tapestry (400 gp). An abacus with copper, silver and gold markers (80 gp). Embroidered and bejeweled glove (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Medium magic item.
Arannis Hanali, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. He has a very tight haircut. His eyes are likewise blue.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the east. He moved out south to avoid the crime he committed. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and a rival would like him out of the picture
Ideals: Fighting, Philantrophist, Optimist. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Mercenary
Voice: Indian accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 10 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 4000 gp. Brass mug with jade inlays (600 gp).
Theriatis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His chestnut hair is kept up in a ponytail inside a broad hat. His brown eyes lackadaisically let the world flow into them.
Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He works hard and plays hard.
History: Born to a Slave Trader, his father struggled to pay the bills. A gifted student he started as a Slave Trader, but he got bored and became a Armorer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with his absent father; and to share knowledge with the world
Ideals: Logical. Flaws: Hedonist. Bonds: Job, Poor, Family. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1200 gp. Aquamarine (1200 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Horineth, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'9". He wears a brown tunic with black highlights, and long tan pants that bunch up around his shoes, and his gloved hand is found clutching a greatsword. His black hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a very good compulsive liar and kleptomaniac.
History: Korfel was born in the north. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Cook, but doesn't like to broadcast it.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Persistence. Bonds: Job, Criminal record, Rich, Family. Occupation: Detective
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 32 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 120 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (200 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caeldrim Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his whip. His blonde hair is greasy and uncared for. His eyes, though not visible through his cowl, are amber.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a white middle class family as the only child. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he is content
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Ruler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 40 pp.
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