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NPC Generator

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Advanced [show]


Nim Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his brown robe. He has shaved his head bald. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the north. Like his father and his brother before him, after school he went straight into learning to become a Herbalist. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Gifted, Fighting. Bonds: Adventurer, Poor, Job. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Nim Siannodel, Male Elf Sorcerer 10
Medium (5'1") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills Investigation +7, Religion +7
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Undercommon, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 1000 gp. Aquamarine (1500 gp). Alexandrite (1500 gp). Jasper (20 gp). Violet garnet (1500 gp). Red spinel (140 gp). Pink pearl (140 gp).


Social Check DCs


Aerdeth Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He carries with him a set of sais, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long golden hair is drawn into a two foot long braid. His eyes are gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 6 years old his parents immigrated from the east. In his 12th year, his parents were killed by a brigands raid, leaving Aerdeth alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Fighting, Passionate, Entrepeneur. Bonds: Immigrant, Enemies. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Aerdeth Floshem, Male Elf Sorcerer 10
Medium (5'5") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 23 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 17 (+3)11 (+0)
Skills Medicine +7, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Celestial, Infernal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 260 pp. Red garnet (90 gp). Iolite (80 gp). Chrysoprase (80 gp). Black pearl (300 gp). Lapis lazuli (8 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many yellow ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long golden hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family Naill abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Flaws: Antagonistic, Shy. Bonds: Adventurer, Criminal record, In love. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Naill Aloro, Male Elf Sorcerer 12
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 8 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)15 (+2) 15 (+2)18 (+4)
Skills Perception +6, Persuasion +8
Senses Passive Perception 18
Languages Common, Elven, Gnome, Ignan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 200 pp. Aquamarine (200 gp). Deep blue spinel (200 gp). Coral (110 gp). Silver pearl (110 gp).


Social Check DCs


Azaki Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is auburn and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Azaki grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Justice. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Azaki Mellerelel, Male Elf Sorcerer 8
Medium (4'7") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1300 gp. Hematite (5 gp). Amber (140 gp). 1 Minor magic item.


Social Check DCs


Korfel Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a Stetson hat to hide his balding. His gray eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving Korfel is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Korfel hails from a village terrorized by goblins. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by goblins. Korfel was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker. Bonds: Attractive, Family, Enemies. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Korfel Selevarun, Male Elf Sorcerer 6
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: Just what you see.


Social Check DCs

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