Dayereth Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly golden, has prominent grey streaks. His green eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He was granted divine powers by his dying sister.
Motivation: Wants to open a new tavern; and to be a bounty hunter again
Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Rich, Job. Occupation: Banker
Voice: American accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 45 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1000 gp. Freshwater pearl (4 gp). Obsidian (4 gp). Jet (60 gp). Golden yellow topaz (800 gp).
Ivellios Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. His long black hair reaches down to his waist. His eyes are likewise amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born the only child of a wealthy merchant. He worked as a nervous Jeweler and found it very stressful. He has drifted from career to career and currently works as a Jeweler.
Motivation: Wants to open a new tavern; and he wants to get laid
Ideals: Persistence, Philantrophist, Entrepeneur. Bonds: Job, Has a crush. Occupation: Jeweler
Voice: Sensual and smooth
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 17 (+3) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 600 gp. Black opal (1000 gp). Violet garnet (600 gp). Fiery yellow corundum (1000 gp).
Carrie Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He is physically well-built. His long brown hair reaches down to his waist. His half smiles and gray eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a great chef.
History: Born to a pair of adventurers, Carrie grew up listening to his mother's many stories. Carrie abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Carrie and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Carrie discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Carrie fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Doesn't want to be a Courier and was forced into it by his family; and an old rival family wants him found
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Family. Occupation: Courier
Voice: French accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 20 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 700 gp. Black pearl (600 gp).
Hadarai Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His silver hair is braided into rings. His eyes are blue and catlike.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a Weaver, his father struggled to pay the bills. Hadarai was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hadarai decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Opinionated. Bonds: Attractive, Poor, Criminal record, Family. Occupation: Mayor
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 31 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Undercommon, Terran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 400 gp. Eye agate (13 gp). Black pearl (1100 gp). Violet garnet (1100 gp). Silver pearl (90 gp). Blue star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Berrian Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear flannel. His long silver hair reaches down to his waist. His ears are large.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful slaver made him what he is. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is a bit of a kleptomaniac; and elven compassion
Ideals: Justice, Joker. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Hunter
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 15
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Draconic, Giant
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 8000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
