Naill Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His auburn hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.
History: Sold as a small child to a necromancer, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Terse, Selfish, Depressed. Bonds: Mentor. Occupation: Interpreter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 36 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
Beiro Hanali, Male Elf [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. His white hair is lengthy. His eyes are a pleasant brown.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Beiro took refuge in the ruined castle and found the beat up flail and armor he uses now. He has worked as a Slave Trader like his father before him.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids
Flaws: Shy, Impulsive. Bonds: Nature, Job, Enemies. Occupation: Slave Trader
Voice: American accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 800 gp. Onyx (50 gp).
Aerdeth Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears an entirely grey suit with red socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. He sports a long golden beard, and similarly colored long hair. His blue eyes are passionate and lively.
Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Aerdeth was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Marry his brother to traveling adventurers; and he has decided he is irredeemable
Ideals: Optimist. Bonds: Slave, Immigrant, Family, Criminal record. Occupation: Miner
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 26 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 300 pp. Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly shields and daggers. His auburn hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Soveliss grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Soveliss. He was granted druidic powers by his dying brother.
Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record. Occupation: Tailor
Voice: Australian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadarai Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He sports white clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his white hair up in a very large beehive style do. He has several tiny sapphire earrings on each ear.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also hits on women, regardless of circumstances.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's in love; and he uses money and sex appeal to get what he needs
Bonds: Attractive, Rich, Criminal record, Has a crush. Occupation: Scribe
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 29 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 8 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 60 pp. Pink pearl (50 gp). Carnelian (60 gp). Bloodstone (60 gp). Fiery yellow corundum (1600 gp). Freshwater pearl (4 gp). Emerald (1600 gp). Black pearl (400 gp). Chalcedony (60 gp).
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