Erdan Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A 5'4" southern man, he is renowned for his bright brown suits and hats. His hair is blonde and very short. His brown unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in the south. His necromantic abilities were realized during a raid on his village. He left for the south, certain he would find work there.
Motivation: To share knowledge with the world; and he has comitted a past crime that haunts him to this day
Ideals: Gifted, Logical. Flaws: Disease. Bonds: Guardian, Criminal record, Immigrant. Occupation: Herbalist
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 40 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Celestial, Auran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 50 pp. Carnelian (40 gp). Bloodstone (40 gp). Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item.
Peren Raethran, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His hazel eyes dart from person to person to random spaces in the air.
Personality: Peren is depressed about a lot of things. He tends to be a nihilist. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: When he was but 4 years old his parents immigrated from the south. Peren was born on a far southern plains where he grew up under the tutelage of his mother, an expert Locksmith. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's attracted to the PC; and to settle down with his crush
Flaws: Depressed. Bonds: Attractive, Poor, Has a crush, Immigrant. Occupation: Locksmith
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 9)
Armor Class 15
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 13 (+1) | 19 (+4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Dwarven, Goblin, Ignan
Attacks Melee +5 / 3d4+2, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Banded agate (4 gp). Alexandrite (1400 gp). Freshwater pearl (4 gp). Eye agate (4 gp). White pearl (80 gp). White pearl (80 gp). Banded agate (4 gp). Golden yellow topaz (1400 gp).
Ahvain Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a blue collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has moderate length auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Ahvain will drive conversation. He would rather hide behind his crafts than deal with other people.
History: Ahvain was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Ahvain abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Farmer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Gnome, Orc, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 10000 sp. Brown diamond (3000 gp). Zircon (50 gp). Carnelian (50 gp). Star rose quartz (50 gp).
Immeral Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His red hair is knotted and matted. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Immeral embodies much of what other species detest in the Elves. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor, Family. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Celestial
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 10000 sp. Violet garnet (200 gp). Peridot (60 gp). Black pearl (200 gp). Black star sapphire (1200 gp).
Enialis Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has a large black mantle and cape that has been intricately interwoven into his grey robe. His golden hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady brown eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Enialis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Depressed. Bonds: Poor, Nature, Military. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 20000 cp. Blue quartz (10 gp). Onyx (20 gp). Brown-green garnet (80 gp). Golden yellow topaz (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
