Arannis Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. His hair is red and curly. His thin eyebrows rest above his beady green eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a pair of adventurers, Arannis grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Greedy, Hedonist. Bonds: Adventurer, Criminal record. Occupation: Farmer
Voice: Italian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 48 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 400 pp. Deep blue spinel (1400 gp). Red garnet (150 gp). Blue star sapphire (900 gp). Aquamarine (1400 gp). Pink pearl (150 gp). Lapis lazuli (11 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item.
Naeris Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. His brown hair is thinning but still full. He has brown eyes and a blue hat with a black feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them
History: Naeris was born in the south. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To pay off his debts.
Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Bricklayer
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 45 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Celestial, Infernal
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Uthemar Withrethin, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His hair is short and silver. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Justice, Philantrophist, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 37 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 280 pp. Silver ewer (20 gp). Finely wrought small gold bracelet (20 gp).
Thamior Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor, and carries greatswords. His hair is silver and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of goblins once and for all.
History: He got into the Mason business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamior fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many goblins want him driven away; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Mason
Voice: Australian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 16)
Armor Class 13
Hit Points 44 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 14 (+2) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Auran
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Alexandrite (700 gp). Freshwater pearl (11 gp). Black star sapphire (1400 gp). Deep blue spinel (700 gp). Jade (130 gp). Rhodochrosite (11 gp). Amethyst (130 gp). Jet (130 gp). Violet garnet (700 gp). Silver pearl (130 gp). Emerald (1400 gp). Citrine (60 gp). Silver pearl (130 gp). Violet garnet (700 gp). Deep blue spinel (700 gp). Eye agate (11 gp). Chalcedony (60 gp). Jasper (60 gp).
Aramil Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His tied-back hair is auburn. His thin eyebrows rest above his beady green eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a minor phobia of water and hates getting wet.
History: Aramil was born the youngest of three triplets. He was an apprentice working in his mother's forge. He became a Tanner soon after.
Motivation: Expand his business; and doesn't want to be a tanner and was forced into it by his family
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Tanner
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 25 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 70 pp. Iolite (20 gp). Lapis lazuli (7 gp). Tiger eye turquoise (7 gp). Obsidian (7 gp). Deep blue spinel (700 gp). Amethyst (40 gp). Malachite (7 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
