Halimath Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying white hair a little too much giving a sharp white color. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants to get laid; and he'd like to take his coworkers down a peg
Ideals: Professionalism, Entrepeneur. Bonds: Job, Mentor, Has a crush. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 13 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1500 gp. Amethyst (80 gp). Rich purple corundum (1200 gp). Chalcedony (40 gp). Smoky quartz (40 gp). Moss agate (5 gp). Amber (80 gp). Brown-green garnet (80 gp).
Halimath Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Mercenary. He inherited the family business which he has now maintained for 15 years.
Motivation: Further expansion of business.
Ideals: Disciplined. Flaws: Forgetful. Bonds: Attractive, Immigrant, Job. Occupation: Mercenary
Voice: Scratchy, weak
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 41 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Aquan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2600 gp. Red garnet (140 gp). Peridot (30 gp). Brown-green garnet (140 gp). Chalcedony (30 gp). 1 Minor magic item.
Suhnae Fasharash, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His tied-back hair is red. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a pair of adventurers, Suhnae grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Fletcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).
Quarion Berevan, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing a long, brown cloak. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant hazel.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Quarion and his spouse have recently divorced.
Motivation: He desires power and/or immortality; and a deep hatred of orcs
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Ploughman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Red spinel (70 gp).
Koeth Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Shoemaker, but he got bored and became a Scribe. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist, Fighting. Bonds: Guardian, Job. Occupation: Scribe
Voice: Slurs words
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 90 pp.
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Their contribution stands as a beacon of hope for all adventurers!
