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NPC Generator

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Advanced [show]


Immeral Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This southern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. His hair is brown and curly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Immeral was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Immeral has worked very hard to control his curse. He has worked as a Roofer like his mother before him.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Job. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

Immeral Wasanthi, Male Elf Sorcerer 11
Medium (5'4") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 41 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)16 (+3) 15 (+2)17 (+3)
Skills Animal Handling +6, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Orc, Gnome
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 400 gp. Tiger eye turquoise (7 gp). Sardonyx (20 gp). Golden pearl (40 gp). Carnelian (20 gp). Pink pearl (40 gp).


Social Check DCs


Aramil Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears baggy violet pantaloons and a blue scarf. His auburn hair is drawn into a tight pony tail with a rose scrunchie. He has blue eyes and a violet hat with a blue feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Aramil grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Aramil Tiltathana, Male Elf Sorcerer 6
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. A silver and pearl hairclip (100 gp). Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Aramil Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a blue poncho over his likewise colored trousers and shirt. His hair is short and brown. His fierce amber eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 4 years old his parents immigrated from the north. Over the years he perfected his riding and shooting skills. He now owns his own business.

Motivation: Many drow want him driven away; and a need for knowledge about a nearby landmark

Bonds: Enemies, Job, Immigrant, Nature, Adventurer. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Aramil Amastacia, Male Elf Sorcerer 6
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 200 gp. Aquamarine (900 gp).


Social Check DCs


Nutae Othronus, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the west to a Mason, Nutae learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Flaws: Disease. Bonds: Attractive, Religious, Job, Debt. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Nutae Othronus, Male Elf Sorcerer 8
Medium (5'0") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 18 (+4)10 (+0)
Skills Medicine +7, Religion +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 9000 sp. Golden yellow topaz (1500 gp). Sard (70 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large tan mantle and cape that has been intricately interwoven into his white robe. He has wavy chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.

History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Pacifist, Gifted. Bonds: Immigrant, Criminal record. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Beiro Casilltenirra, Male Elf Sorcerer 8
Medium (5'4") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 180 pp. A miniature golden chest with tiny emeralds lining the top (80 gp).


Social Check DCs

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