Immeral Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Seamstress. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long red beard, and similarly colored long hair. His brown eyes peer out from beneath his broad brown hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered music. He has set out to sabotage the competition.
Motivation: Further expansion of business; and expand his business
Ideals: Artistic. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Seamstress
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
Koeth Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish black hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He plays an instrument quite well.
History: Koeth was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Poor, Attractive. Occupation: Miller
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 8)
Armor Class 15
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Suhnae Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a blue shirt with thin black vertical stripes and white pants. His chestnut hair is smooth and relatively long. His ears are large.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When he was but 6 years old his parents immigrated from the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Glassblower and was forced into it by his family.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Glassblower
Voice: Stutters
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 21 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 19 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Ignan, Druidic, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beiro Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is still thick. He has green eyes and a black hat with a grey feather.
Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Beiro hails from a village terrorized by dire rats. His childhood dream was to be a Scribe, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Beiro was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Many dire rats want him driven away.
Ideals: Athletic, Professionalism. Bonds: Enemies, Job. Occupation: Locksmith
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 24 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He is bristling with hidden weapons, mostly swords and monstrous two handed axes. His silver hair is lengthy and is close to two feet long. His skin is flawless and his blue eyes scan people very quickly.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Efferil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Efferil. He now mingles about in high society.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Impeccable. Bonds: Attractive, Criminal record, Family, Rich. Occupation: Bricklayer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 200 gp. Jeweled anklet (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).
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