Naal Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He likes to wear ponchos typically of a light brown in addition to tight pants. His white hair is kept up in a ponytail inside a deerstalker hat. His eyes are amber and he is always smoking a pipe.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Naal was born in the north. At a young age he loved to build and create. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has since lost track of the people in his past.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Gardener
Voice: Whispers
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 27 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran, Halfling
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears bulky tan painted plate armor. His blonde hair is heavily combed to the left. His gray eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Halimath embodies much of what other species detest in the Elves. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Halimath grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Halimath. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he's looking for his big break
Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Brewer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 19 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Goblin, Druidic, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Suhnae Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and white. His eyes, though not visible through his cowl, are amber.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gifted from a young age, Suhnae studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has worked as a Bricklayer like his father before him.
Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and sabotage a competitor
Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Bricklayer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 15
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 8000 sp. Aquamarine (400 gp). Freshwater pearl (13 gp).
Uthemar Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Bellfounder uniform. His skin is fair and his fingers are delicate and long. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has achieved small success as a Bellfounder.
Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and a deep hatred of illithids
Flaws: Antagonistic. Bonds: Job, Family, Rich, Enemies. Occupation: Bellfounder
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 44 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Rose (70 gp). Pink pearl (60 gp). Red garnet (60 gp). Tourmaline (60 gp). Moss agate (13 gp). Freshwater pearl (13 gp). Deep blue spinel (1100 gp). Zircon (70 gp). Coral (60 gp).
Korfel Lathalas, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting black shirt and pants. He sports a long blonde beard, and similarly colored long hair. His eyes are amber and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Flaws: Shy. Bonds: Job, Religious. Occupation: Mortician
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 35 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Druidic, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1300 gp. Hematite (9 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp). Tiger eye turquoise (9 gp). Black star sapphire (600 gp). Freshwater pearl (9 gp). Azurite (9 gp).
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