Solomon Merton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear red clothing when he does not wear armor. With bright blonde hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.
History: He was born to a criminal king-pin and mafia family He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Ugly, Fearful, Depressed. Bonds: Poor, Religious, Criminal record. Occupation: Body Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Roger Ryley, Male Human [Permalink]
Personal [hide]
Description: He wears red trousers with brown and blue striped suspenders. He wears various colorful collared shirts, and carries sickles. His chestnut hair and beard is wavy and long. He has several tiny aquamarine earrings on each ear.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.
History: He comes from a rich northern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he has money and likes to spend it
Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Unemployed
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Silver comb with moonstones (400 gp).
Hunter Weld, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Herbalist, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant. Occupation: Junk Dealer
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 5 (-3) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Terran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 40 pp. 1 Minor magic item.
Henry Cason, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is matted, messy, and big. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Henry lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Family. Occupation: Slave Trader
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Blue quartz (6 gp). Moss agate (6 gp).
Bertram Cornish, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. He has styled his brown hair well, parting it to the left. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He inherited the family business which he has now maintained for 2 years.
Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor
Ideals: Fighting, Disciplined, Artistic, Impeccable. Bonds: Job, Criminal record. Occupation: Bowyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +3
Possessions: 200 gp.
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