Gilbert Sharps, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Stylist. His white hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the east. In his 11th year, his parents were killed by a giants raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He left for the east, certain he would find work there.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Immigrant, Enemies, Adventurer. Occupation: Stylist
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 15000 cp. 1 Spyglass. 1 Spyglass.
Randal Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and he perpetually has his flail ready. His auburn hair is heavily combed to the left. His fierce blue eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Gardener, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Fighting, Joker. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Shipwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 15000 cp.
Wymar Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a skull on it. He has a black handlebar mustache and slicked back black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.
History: He was born in the west, but his parents moved at a very young age to the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new seamstress responsibilities is difficult
Ideals: Passionate. Flaws: Impulsive, Racist. Bonds: Attractive, Immigrant, Job. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 20000 cp. 1 Masterwork Artisan’s tools. 1 Simple lock.
Arnold Warwick, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, typically a more casual-formal manner. His long golden hair reaches down to his waist. His gray eyes dart from person to person to random spaces in the air.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He misses his home and complains about the freezing weather, even in summer.
History: A powerful wizard made him what he is. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Mentor, Rich. Occupation: Carpenter
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).
Arnold Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He usually wears his black robe and has his quarterstaff always slung over his shoulder. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Sellsword
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
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